Painting - 2025-02-04

More news on that game concept!

I have managed to implement a basic player controller, (movement)
as well as added a basic hunger, thirst, and health system.
Pretty simple.
3 levels of difficulty; Easy, Medium, Hard
Each difficulty dictates how much of each stat you lose over time, and how quickly you lose it.
Gonna add a basic system to be able to pick up items to increase stats.
Until next time!

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